Attend this one of a kind animation event. We have professionals to share tips & tricks on breaking into the industry, notes on portfolio composition, 2D animation discussions, and more! Our panelists range from artists in major studios, freelance, stop motion, gaming studios and more.
Looking to get your foot in the door, make your own animation, freelance with character design, dive into storyboarding, layout, production, etc? Interested in meeting professionals to ask your questions and purchase amazing art from them? Then this is the event for you!
The Animation Alley room will be filled with the panelists selling their own work, sharing about future projects and meeting with you one on one. Outdoors you will find the Up & Coming Animation Alley area to see new talent & those about to be discovered!
Panels are exclusive to those who purchase the specialty tickets. Limited space for panels, so make sure you get your tickets and in line for each panel early. Make sure you keep an eye on our website to get updates and find out what panels/workshops you want to attend.
Since we have extended our event to two days, we will be offering a few workshops as well. These tickets will go on sale a bit later in this year and will be an additional ticket you must purchase. We will be posting updates once we know our workshops. You can find updates on our social media and website: @fanalley on Instagram and Facebook.
Select the ticket to have your portfolio reviewed. Only 10 portfolio reviews on each day. Meet 1 on 1 with a professional who will look through your work to give you advice and answer questions you may have.
This event caters to ages 16 and up, but is open to all ages.
INDUSTRY PROFESSIONALS & PANELISTS
I was born in London, England on August 30, 1972. Aspiring to be a professional artist my whole life and knowing drawing would be my vocation, I got my professional start in 1992 drawing caricatures at SeaWorld in San Diego.
I have designed characters for Disney Television Animation, Sony Feature Animation and Nickelodeon Animation, designing the style of the shows such as “Kim Possible”, “Danny Phantom” Kevin Smith’s “Clerks” the animated series, and many more.
I am the author and artist of 7 self-published books on the art of sketching, character design, caricature and life drawing. In addition to working freelance, and doing lectures, I am the owner of Silver Drawing Academy, an art school, located in Los Angeles, CA. I also teach two character design courses online @ schoolism.com.
Chris Ayers has been working in the entertainment field as a character designer and concept artist for the past sixteen years. In addition to his freelance work, he is also the author and illustrator of The Daily Zoo, a series of books containing his animal-of-the-day sketches that were done in response to his battle with cancer.
Since he was a kid, Mike Kunkel dreamed of being a cartoonist. And he’s followed that dream for nearly 25 years as a Director, Story Artist, Character Designer, Animator, Writer and Illustrator for such studios as Warner Bros, Nickelodeon, Cartoon Network, Sony Entertainment, Universal Pictures, DC Comics, Marvel Comics and Walt Disney Studios.
Mike’s published work has been nominated three times for the prestigious Eisner Awards and four Ignatz awards, and he is the creator of the two-time Eisner Award-winning comic book series “Herobear and the Kid.” His designs in television have also won the Annie Award for Best Character Design in an Animated Television Production.
I’ve worked primarily in animation for 20 years at Walt Disney, DreamWorks, Universal, 20th Century Fox and Warner Bros. I’ve worked in many feature films and television series. I am also teaching Storyboarding at the Society of Illustrators L.A.
Industry professional, Kris Wimberly, reaches out to his animation network to discuss the ins and outs, tips and tricks, broad strokes and nuances of network (TV) animation. For anyone feeling there is a missing ingredient to their art education, The Animation Network is where they come to find it. By obtaining real-world, industry experience, subscribers to The Animation Network get a sense of working knowledge of a multitude of careers in animation simply by listening to the free podcast and signing up for the free newsletter.
Sean Gantka has worked at Nickelodeon for the past 7 years. He began as an intern in Development and has since worked on “The Legend of Korra” as a Production Assistant, Production Coordinator, Script Coordinator, and finally as the Production Manager. Sean currently works as the Production Manager on “The Loud House.”
He’s also passionate about creating and having co-created a series with Kris Wimberly that they are currently developing at Nickelodeon. Sean is a nerd for medieval literature and all things King Arthur.
Lauren Patterson is currently a background painter at Nickelodeon Animation Studio on the show “The Loud House.” She also freelances as an illustrator for children’s books, and likes tabling at various animation and comic conventions with merchandise she designs such as pins, stickers, and cards. In her free time she likes to scroll through cute dog accounts on instagram for hours on end.
Jordan Koch is a storyboard artist on “The Loud House” at Nickelodeon Animation Studios. He has also worked extensively as a freelance artist for clients in and around the Los Angeles area, including Animation Magazine.
Character designer working in the Animation and video game industry.
Chelsea Kenna graduated from Laguna College of Art and Design in 2008 with a BFA in Illustration. She spent several years working in social and mobile gaming as a Lead Artist and concept artist, and currently works as a freelance illustrator doing illustration for picture books, greeting cards, apparel, comics, and a variety of other projects. Clients and licensed properties include Disney, Tiltworks, Topps, The Hamilton Collection, Precious Moments, and Stan Lee’s Kids Universe.
Though my background is in illustration and games, I have been doing character design for TV and feature animation over the course of the last 10 years. I have worked on Word Girl, Paw Patrol, Puppy Dog Tails, several TV pilots and the feature film Blazing Samurai. Currently I split my time between animation development and children’s book illustration; there is a surprising amount of overlap between the two! I have illustrated five Little Golden Books in the last year, (three of which are in the Grumpy Cat series) and am illustrating eight additional picture books over the course of the next year.
Megan Phonesavanh is a Character Designer at OddBot Inc. where she’s worked on a wide range of projects, including Disney’s Star Darlings and upcoming content for Disney Jr and Nick Jr. In addition to characters, she has designed props and fx, color scripted, and developed an animated series pitch. Prior to working at OddBot, Megan worked in mobile gaming, and got her first break in animation drawing bizarre special poses for FoxADHD shows Stone Quakers and Lucas Bros. Moving Co.
In her own time, Megan loves nothing more than to sketch and paint, take classes to improve her work, and dedicate time to crafting personal projects. She is developing an adventure webcomic called Isara, and advocates for more female voices in the animation industry.
Chuck Grieb is a highly experienced, award winning animation artist and filmmaker having worked for Disney TV Animation, Nickelodeon, and various others and drawn noted characters such as Disney’s Genie, Timon and Pumbaa, Buzz Lightyear, Hercules, Winnie the Pooh, Stitch, Big Idea’s LarryBoy, Nickelodeon’s XJ9, and many more. Chuck has worked professionally as a storyboard artist and animator and is experienced working with traditional media, 2D Digital media, and 3D Digital media; he has also worked as a development artist, director, character designer, and has partnered in running a small studio. Chuck’s animated short films have screened in over 90 film festivals all around the world, including the Columbus Intern. Film + Video Festival, The Newport Intern. Film Festival, The San Diego Comic-Con International Independent Film Festival, The Filmstock Intern. Film Festival, Temecula Valley Intern. Film Festival, Chicago Intern. Children’s Film Festival, Newport Beach Film Festival, Rhode Island Intern. Film Festival, and many others. Illustrations Chuck created have been featured in international publications such as, Spectrum, Infected by Art, Exposé and The Painter Book. Chuck’s ongoing projects continue his exploration of various digital and traditional toolsets in the creation of animated and illustrated art. Chuck is currently the Coordinator of the Animation Concentration and professor of Entertainment Art/Animation at Cal State Fullerton.